General Skill & Knowledg Requirements
Things To Bring
Aptitude in music reading (both bass and treble clef) and a moderate level of sight-reading skills.
An understanding and ability to navigate, at minimum, all 12 major scales.
**Minor scales and scale modes (dorian, mixolydian, etc.) are encouraged.**
A working knowledge of 4-mallet technique.
Independent mallet control of...
Independent piston strokes
By virtue of Musser-Stevens and/or Burton Grip. **traditional grip is not accommodated at Vegas Vanguard**
A good attitude and willingness to learn material and techniques that may be a departure from what you are accustomed.
4 mallets (preferably a model designed for the marching arts)
3-ring binder with...
ruled paper for notes
Pencil and eraser
(to pin music if we are outside)
Water and dry snacks
Sunscreen and/or protective clothing
Marching sticks and a drum pad
A metronome (or metronome app)
Athletic shoes and clothing. No sandals
Bandages and/or athletic tape for blisters
What to expect
Expect a very long and exhausting, yet fulfilling, day of auditioning. Do not expect to feel extreme pressure to execute flawlessly from beginning to end. Just prepare to receive and apply information as quickly and efficiently as possible.
You are not evaluated on your talent or immediate ability as much as you may think, nor are you considered superior or otherwise based on your affiliation or lack thereof with various programs and/or past performance experience.
90% of your evaluation is your attitude, preparedness with our material, and capacity to learn, quickly, our way of playing and performing. You are also scrutinized on the content of your character and how you interact amicably with your auditioning competition, staff, and others.
Remember we are auditioning people first, drummers second, that we will spend hundreds of hours with over the next 7-8 months.